My experience lies in project management and web development, both with a creative bent. Translating creative work into a robust, standards-compliant, open, and interesting user experience on the web, both as a manager and developer, excites me both professionally and personally. The term "Jack-of-all-trades" is often used as a pejorative in the modern day, but the breadth of my skillset is all but matched in its depth, and as such I bring something unique to every team with which I work, in any industry, at any scale.
My long-term goal is to become the executive leader of a web development team, guiding the team towards the optimal user experience on one or many sites.
Specialties: Technical Project Management, Design Project Management, Web Development, Design Consulting
- Software Development
- User Experience
- Team Leadership/Management
- Agile/Scrum Methodologies
- Graphic Design
- Responsive Web Design
- App Visual Design
- Print Design
- Information Architecture
- Project and Product Management
- Social Media Marketing
- Creative Cloud
- LAMP Stack
- Application APIs: Facebook/Open Graph, Twitter, Google
Work Experience... Briefly
I've been an engineer and leader for over fifteenyears with WorldWinner, supporting explosive growth throughout as the company expands into one game space after another, and as such I've been involved in many different projects in several different roles. The role I keep coming back to within the organization is that of the software engineering team lead for the company's web-based gaming properties at worldwinner.com.
This work experience is one that began while I was just leaving high school, and continues to this day. It's not true work experience in the most strict sense of the word, as I've certainly never received a steady paycheck from doing it, but in many ways it is my most formative experience as it led me to become a web software engineer on a permanent basis.
Moms and Jobs, known better by the catchier name "American MoJo," was as startup with which I contracted for a few years that has sadly now ended its time as a going concern. MoJo was a startup with a plan for apparel manufacturing in the United States, with a focus on creating sustainable employment for mothers who would otherwise struggle to care for their families by providing fair wages and on-site daycare.
I've found over the years that if, when asked, you mention your prior work experience as including "the NBA," people struggle a bit with the concept and try to think of companies that use that abbreviation that are not professional sports leagues. In this case, however, I was indeed at the home of the NBA TV studios in Secaucus, New Jersey, operating as the Senior Technical Development Coordinator for NBA.com and WNBA.com. During my time at the NBA, I managed site framework development and maintenance for all thirty NBA teams and all fourteen (at the time) teams of the WNBA.
In my earliest professional role, I served as a project manager for a small, but global, industrial design firm in Springfield, Illinois, during which time I was promoted to Senior Project Manager. In this role, I acted as a communications liaison between the company's home office and factories in China, Taiwan, Korea, Vietnam, India, and other countries to oversee production of housewares, decorative items, and small furnishings.